Golden Experience Requiem

Abilities
Gold Experience Requiem is a close-range Requiem Stand that boasts an incredible increase in both speed and power compared to its previous form (possibly stronger than Star Platinum or The World). Created by the Arrow and born from Giorno's strong desire to defeat King Crimson and exact revenge on Diavolo, it wields the arcane power of reverting anything to "zero", effectively undoing their actions; a power that trumps even the time erasure/nullification of King Crimson.

Gold Experience Requiem is powerful enough as a Stand that it permits Giorno to levitate with it.

Due to its increased power, Gold Experience Requiem has the ability to fire a stone fast enough that it ceases to be visible to the human eye, and has enough power behind it to penetrate through a hand and destroy part of a building. However, in the manga, GER generated a beam made of pure life energy.

Return to Zero
Gold Experience Requiem's ultimate ability is to revert actions and willpower back to the state of "zero", completely nullifying them and preventing them from becoming "real". He removes the "effect" from the cause, which is the opposite of what King Crimson does, therefore manipulating Causality.

If the opponent is hit by Gold Experience Requiem, then they will continuously experience death, as they will die but repeatedly return to point "zero": the point immediately before the process of death (i.e Diavolo's endless death loops). Through this ability, GER creates a new "reality", as it calls it, for Diavolo as a form of poetic justice for the many times the mob boss has manipulated reality to his advantage with King Crimson.

This ability makes GER one of the most powerful Stands in the franchise, if not the second strongest, next to The World Over Heaven and Star Platinum Over Heaven. The full potential of this ability is unknown.

Life Giver
Despite its transformation, Gold Experience Requiem appears to have not only retained its life-giving abilities after evolving, but said abilities are noted to be vastly more potent compared to the original Gold Experience. This is demonstrated briefly when Requiem fires a small high-speed fragment of Gold Experience with enough power to pierce Diavolo's hand, before it transforms into a scorpion and attacks hi

Movesets
E - barrage [Throws a flurry of punches doing 3.5dmg each]

R - heavy punch [throws a heavy punch that does 25 dmg]

T - Rock throw [launches six rocks at what the cursor is pointing at dealing 5 dmg each]

Y - healing punch [heals targets hit 45 health]

P - pose [does the ger pose]

B - Stun Block [does a pose, if hit during the pose the player who hit the user will be knocked back]

F - You will never reach the truth [deals five damage knocking all players down]