Tusk Act 1

Abilities
Despite having a corporeal form, Tusk's power functions as a supernatural ability that Johnny must use personally to fight like a gunman. Tusk ACT1 is overall quite weak and isn't sufficient to challenge most Stand users.

Spinning Nails
Tusk ACT1 grants Johnny the ability to imbue his nails with the Spin.

Johnny is able to make his fingernails, and later toenails, spin themselves at a high velocity and shoot them like bullets up to 10 meters. The nails have incredible cutting power, capable of slicing through rock, cutting limbs clean off, or carving a tree into a humanoid shape within seconds. However, they do not possess the power to cut through metal. Once Johnny shoots a fingernail, they take a short time to grow back.

Occasionally, Johnny lets the nails stay on his fingers. When he puts the nails against the ground, their rotating movement can rapidly carry Johnny away from his current position. He can also use his nails as short-range cutting weapons.

The spinning nails emit a faint buzzing sound, similar to that of a wasp, according to Oyecomova.

Movesets
E - Spinning Nail Shot

R - Triple Spinning Nail Shot

F - Scratch Barrage

Z - Nail Glide

V - Herbal Tea

B - Spinning Uppercut

H - Slow Dancer

V (While Using H) - Side Ram